The Nike +) and their components tend to be placed on the corporation in order to increase the efficiency and creativity of employees. This is one of the most interesting trends translated into Polish as gamification (maybe not quite happily), and the school can also find great use. If we construct the entire object lesson or as a game, we have a chance to engage students in learning much more than a traditional lesson. The teacher is a guide in that game (game master): Provides tasks, coordinates the work of individual groups and cares about providing feedback, resolving potential conflicts and – if necessary – modifies the material to date. Teacher takes care of the substantive content of classes and serves students help in gathering and interpreting information needed to credit the next mission (quest). Students work divided into groups, but some tasks can be assigned to individual work. Sounds like a regular project, but this method uses the principles that work in games. This is due to very frequent providing feedback (eg. In the form of points gained or efficiency), dividing the material into small tasks and things extremely significant in the games, which allow the safe making mistakes and giving the possibility of continuously improve skills up to the level of perfection. This is a resource from which many teachers in the United States begins to draw successfully. Maybe time for Poland? Note about the author: Anna Stokowska works at the Center for Civic Education and is the coordinator of the program “Youth for Action” / ** / jQuery (document) .ready (function ($) {jac_init ();}); var JACommentConfig = {jac_base_url: ‘/ component / jacomment /’ SITEURL: ‘/ component / jacomment /? tmpl = component & view = comments’, minLengthComment:’ 10 ‘, errorMinLength:’ Your comment is too short. ‘, maxLengthComment’ 5000 ‘, errorMaxLength:’ Your comment is too long. ‘isEnableAutoexpanding:’ 1 ‘, dateASC’ recent comments at the top ‘, dateDESC’ Latest comment in bottom ‘, votedASC:’ Most voted on top ‘, votedDESC’ Most voted in bottom ‘, strLogin:’ Login ‘, isEnableBBCode:’ 1 ‘, isEnableCharacterCounter:’ 0 ‘, isEnableLocationDetection:’ 0 ‘, commentFormPosition:’ 1 ‘, hdCurrentComment: 0, contentoption’ com_content ‘ContentID’ 1962 ‘, commenttype’ 1 ‘jacomentUrl’ https://www.edunews.pl/nowoczesna-edukacja/innowacje-w-edukacji/1962-jak-wykorzystac-gry-w-edukacji ‘contenttitle: “How to use play in education? ‘, hidInputComment:’ You must input comment. ‘, hidInputWordInComment: ‘The words are too long you should add more spaces between them’, hidEndEditText: ‘Please exit spell check before Submitting comment’, hidInputName: ‘You must input name’, hidInputEmail: ‘You must input email’, hidValidEmail ‘ your email is invalid ‘, hidAgreeToAbide:’ You must agree that abide by the website rules ‘hidInputCaptcha:’ You must input the captcha ‘, textQuoting’ Quoting ‘textQuote’ Quote ‘, textPosting’ Posting ‘, textReply’ reply comment ‘, textCheckSpelling’ No writing errors’, mesExpandForm ‘(+) is a Click Expand’ mesCollapseForm ‘(-) Click to Collapse’ theme ‘default’, txtCopiedDecode ‘Copied DCode’}; / ** / / ** / / ** // ** / / ** / / ** / / ** / / ** / function open_youtube (id) {jacCreatForm ( ‘open_youtube’, id, 400,200,0, 0, ‘Embed a YouTube video’, 0, ‘Embed video’); } / ** / / ** / window.addEvent ( “load” function () {var url = window.location.hash; c_url = url.split ( ‘#’); d = 0; tmp = 0; if (c_url.length> = 1) {for (i = 1; i -1) {tmp = c_url [i]. split ( ‘:’) [1]; if (tmp! = “”) {id = parseInt (tmp, 10);}}}} url = “? tmpl = component & option = com_jacomment & view = comments & contentoption = com_content & ContentID = 1962 & wound = 1033639573” ; if (d! = 0) {url + = “& currentCommentID =” + id;} var req = new Request ({method: ‘get’, uRL url onComplete: function (text) {$ jacJQuery = jQuery; $ jacJQuery ( ‘# Jac-wrapper’). html ($ jacJQuery ( ‘# Jac-wrapper’). html () + text); moveBackground (id ‘https://edunews.pl/’); jac_auto_expand_textarea (); jacJQuery $ ( ‘# jac-wrapper-.conversation avatar’). tooltip (); jacJQuery $ ( ‘# jac-wrapper and #jacTab: last’). it ( ‘shown’ function (e) {displayVotedComments ( ‘com_content’, ‘1962’); }); }}.) Send (); }); / ** / Until recently, the word avatar me think mainly of the film James Cameron’s “Avatar,” which his story and effects just stabbed me in the chair. I wanted to have this avatar, in which the body could do the impossible now, or fly, move at the speed of light and look at the world from a completely different, previously unknown to me perspective. It soon turned out that this is also possible in the school environment, perhaps in a slightly different dimension, but the meaning is more or less the same – as unrealistic figure, we are sometimes able to give more than it authentic. Avatars are used to identify with some people. They have their own experiences, emotions, your own feelings. Thanks to them, students can incorporate in different forms: they can be a ghost, a witch, may be an animal, a wizard, a princess or a knight. Exercise your imagination, become creative and hidden behind legendary characters are courageous in expressing their opinions on various topics. Communication via an avatar, it can be for many students much easier than in the actual situation on the lesson. This is a great way to get to know the students, while introducing new, dynamic element to our classes. Finally, communication is the basis for each lekcji.Wszystko it is possible to realize immediately – simply use the network resources, go to www.voki.com – register and “awatarować” themselves and their students. Fun is really the front! Have fun both sides – and here is the whole point, that is FUN, is learning! With Voki avatars and the party began to work exactly a year ago, when I found that German lessons seem to me any such boring, and homework is still the same. I suggested this form of students and adopted immediately. I made screencasts, which showed how to register and log on page. In the meantime, I ran a brilliant way to create a group with the same name, with the same password for all access, which has become our school’s archives avatars. Of course, fear of the new, that we have an innate, I am also not spared – had concerns about whether this method to check if my idea works out – fired, attack avatars occurred very quickly and our group quickly began to fill the fantastic, colorful characters that is more or less clearly represented my students – each individually. It’s amazing how such a simple task thanks, again we get to know the people with whom we live every day. Avatars can be widely used in the teaching process. Students become more creative, interesting new information and motivated to use other forms of learning. Exercises for listening comprehension in the form make it more frajdy.Na my German language classes started from presenting themselves – not unknown is probably no one who begins to learn a foreign language, but why do it in the traditional way, as to write in homework notebook before class or a formula when you can rattle off more creatively, then guesses: that is, introduce your colleague or classmate without giving his name. This type of exercise can be used in each lesson, so that you can get to know their students and their views on various topics. They can occur at the beginning of the lesson as a warm-up, in the middle as an element of entertainment, short test comprehension, at the end of the lesson as a mystery, as homework or just compulsory for volunteers. Let’s create avatars and therefore let them speak! What are your practical ideas for using this tool at your school? I’ll start on the good start: Guess who I am, domestic animals Description Become the hero of reading and tell me how did you feel in a given situation? Exercise comprehension: the teacher creates an avatar, places it on a blog / website, and the students respond to questions or lessons as a spacer should capture relevant information – first come first served Guess what’s in the text does not agree Why do you like to live in the countryside? You’re a wizard, what would you change at school? Arguments pro / contra Situation Marta Florkiewicz-Borkowska is a teacher of German language in the Public School No. 3 in Pielgrzymowice. DeutschFun runs his own blog. This article appeared in the blog SuperBelfrów, license CC-BY-SA. / ** / jQuery (document) .ready (function ($) {jac_init ();}); var JACommentConfig = {jac_base_url: ‘/ component / jacomment /’ SITEURL: ‘/ component / jacomment /? tmpl = component & view = comments’, minLengthComment:’ 10 ‘, errorMinLength:’ Your comment is too short. ‘, maxLengthComment’ 5000 ‘, errorMaxLength:’ Your comment is too long. ‘isEnableAutoexpanding:’ 1 ‘, dateASC’ recent comments at the top ‘, dateDESC’ Latest comment in bottom ‘, votedASC:’ Most voted on top ‘, votedDESC’ Most voted in bottom ‘, strLogin:’ Login ‘, isEnableBBCode:’ 1 ‘, isEnableCharacterCounter:’ 0 ‘, isEnableLocationDetection:’ 0 ‘, commentFormPosition:’ 1 ‘, hdCurrentComment: 0, contentoption’ com_content ‘ContentID’ 2087 ‘, commenttype’ 1 ‘jacomentUrl’ https://www.edunews.pl/nowoczesna-edukacja/innowacje-w-edukacji/2087-awatary-w-klasie ‘contenttitle’ avatars in the class’ hidInputComment ‘You must input comment.’, hidInputWordInComment: ‘the in ords are too long you should add more spaces between them ‘, hidEndEditText:’ Please exit spell check before Submitting comment ‘, hidInputName:’ You must input name ‘, hidInputEmail:’ You must input email ‘, hidValidEmail:’ Your email is invalid ‘hidAgreeToAbide:’ You must agree that abide by the website rules’ hidInputCaptcha: ‘You must input the captcha’, textQuoting ‘Quoting’ textQuote ‘Quote’, textPosting ‘Posting’, textReply: ‘Reply comment’ textCheckSpelling ‘No writing errors’, mesExpandForm ‘(+) is a Click Expand’ mesCollapseForm ‘(-) Click to Collapse’ theme ‘default’, txtCopiedDecode ‘Copied DCode’}; / ** / / ** / / ** // ** / / ** / / ** / / ** / / ** / function open_youtube (id) {jacCreatForm ( ‘open_youtube’, id, 400,200,0, 0, ‘Embed a YouTube video’, 0, ‘Embed video’); } / ** / / ** / window.addEvent ( “load” function () {var url = window.location.hash; c_url = url.split ( ‘#’); d = 0; tmp = 0; if (c_url.length> = 1) {for (i = 1; i -1) {tmp = c_url [i]. split ( ‘:’) [1]; if (tmp! = “”) {id = parseInt (tmp, 10);}}}} url = “? tmpl = component & option = com_jacomment & view = comments & contentoption = com_content & ContentID = 2087 & wound = 591623521” ; if (d! = 0) {url + = “& currentCommentID =” + id;} var req = new Request ({method: ‘get’, uRL url onComplete: function (text) {$ jacJQuery = jQuery; $ jacJQuery ( ‘# Jac-wrapper’). html ($ jacJQuery ( ‘# Jac-wrapper’). html () + text); moveBackground (id ‘https://edunews.pl/’); jac_auto_expand_textarea (); jacJQuery $ ( ‘# jac-wrapper-.conversation avatar’). tooltip (); jacJQuery $ ( ‘# jac-wrapper and #jacTab: last’). it ( ‘shown’, f unction (e) {displayVotedComments ( ‘com_content’, ‘2087’); }); }}.) Send (); }); / ** / This question asked themselves the experts leading the project Project Tomorrow in the United States, under which examined participants in the educational process – teachers, students, parents, staff management schools (examination Speak Up 2007) with regard to their use of new educational technologies and changes in the way teaching. In the framework of the Speak Up studied more than 367,000 people – the test results therefore bring a lot of interesting assessments and opinions about modern education. The use of technology for educational purposes is supposed to lead to more effective learning process. Meanwhile, a large proportion of students indicate that school and those responsible for IT in schools often create additional barriers to learning rather than help overcome existing limitations. They are not aware of teachers, school authorities and parents. Teachers with a 33% of teachers believe that they are the experts from the modern educational technology, while 56% is considered rather ordinary skill in this field. When asked which technologies they use, exchange e-mail and instant messaging (93%), PowerPoint presentations (59%), podcasts and video clips online (35%). The most common use of educational technology falls within the scope of homework and practical assignments (51%). The three most important skills that students acquire through new technologies include: communication (80%), effective use of technology (73%), solving complex problems (63%). The survey results show a clear difference in the assessment of the situation on the side of the students and other participants in the broad sense of the educational process. On the one hand, 66% of management schools, 43% of parents and 47% of teachers agreed that “schools are doing a good job in preparing students for the profession and career.” On the other, 40% of high school students indicated that teachers contribute to limiting the use of new technologies for educational purposes, and according to 45% of the young respondents too rigid security policies (such as for example filters web content), they do not allow them to take full advantage network resources to education. “Students are the most technologically advanced, able to adapt, modify and explore new applications of digital resources and technologies in order to enrich their personal lives and their education.” – says Julie Evans, head of Project Tomorrow. “In many cases, ahead of the skills of their teachers and parents, not only in the use of different tools, but primarily in their use for educational purposes.” Both students and teachers have come to similar assessments when it comes to the overall evaluation of electronic educational technologies, including this educational games. Slightly more than half of high school students believe that the games make it easy to understand difficult concepts and themes. 46% acknowledge that more they would learn if a particular information incorporated into the game; 44% reported that the method would make the game better understand the practical problems. On the other hand, about one-third of respondents felt that the use of games in school will help them to better learn and work in teams, and by the way better clearly the direct results of their work. Teachers turned out to be even more enthusiastic in assessing the role of games in education. 65% of respondents admitted that educational games could become an effective tool of education for students with different learning styles and certainly would activate students working on school tasks. More than half she admitted that she would like to learn more about the educational games, while 46% admitted that they would like to participate in training, which would win the knowledge on the use of games in the curriculum. On the other hand, results of the study indicated essay writer discount that only 11% of teachers use educational games during school hours. All respondents express a strong interest in the various types of online education. 34% of high school students would take courses that would help them get into college. 39% of students tends to use e-learning courses to gain knowledge on the various topics that are difficult to understand.